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PostPosted: Tue Jul 18, 2006 7:57 am 
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Kikkoman
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I'll get you a guild tag tonight.

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PostPosted: Mon Jul 24, 2006 10:31 pm 
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Fragger
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yay, level 11, backstab ROCKS

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PostPosted: Tue Jul 25, 2006 7:36 am 
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Kikkoman
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lol nice sig~ if you're taking screenshots, why not shots of actual BSes? You should make some Shaman friends so you don't have to worship your buddy there~ keke

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PostPosted: Tue Jul 25, 2006 11:58 am 
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Fragger
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yeah I BSed for 27 last night , I shoulda Screenshotted that for sure

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PostPosted: Tue Jul 25, 2006 2:09 pm 
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Kikkoman
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lol just wait...
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PostPosted: Tue Jul 25, 2006 4:10 pm 
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Fragger
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HOLY CRAP :shock:

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PostPosted: Fri Aug 18, 2006 8:40 am 
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Kikkoman
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Wait until you see a rogue use the Assasination skill~

Last update for anyone else who thinks they are pro enough to handle teh SonyQuest, Momroey is probably going to get her own account here soon so you could easily start with her while she gets some powerleveling treatment. Maybe next week or so~

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PostPosted: Thu Oct 19, 2006 10:57 am 
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Camper
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How long did yall last through playing? I had to tap out, my love for WoW is >

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PostPosted: Sat Oct 21, 2006 1:04 am 
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Kikkoman
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I resolved the guild early this month because I was never a bloob at heart, luclin opened, and it was interfearing a little with the rest of my life so I ended it prematurely. We ended up being a top tier guild on the server though no joke...we owned up Plane of Nature a few times before I ended it though despite the zone wide agroing protectors of nature...the guild started to have a TON of drama too when we reached the 150 member mark so I booted half the guild...booting would be my highlight.

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PostPosted: Sun Oct 22, 2006 3:29 pm 
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Teh Pope
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lawl, gg

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[20:09] ShadowGuy: you should really lower you expectations of me


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 Post subject: Re: EverQuest: Progression
PostPosted: Thu Sep 11, 2008 11:11 am 
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Kikkoman
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I'm started again on the free Emulator servers...Warhammer Online seems to be a bit of a bust and Age of Conan is still waiting for a patch that should be any day now to fix PvP. I will always love my ancient graphiced EverQuest and dual/tripple boxing brings back hax memories. It would appear as though I cannot let go.

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 Post subject: Re: EverQuest: Progression
PostPosted: Tue Dec 09, 2008 11:37 am 
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Kikkoman
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Been developing a server with 5 other pro eqemu guys that shall soon be online~ features a fully custom, classic world. There are no corpses to go back and loot, you don't get experience when you kill NPCs, Oasis of Marr is a level 50 zone, and the PvP has been intense in early beta testing.

www.baneoflife.com

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 Post subject: Re: EverQuest: Progression
PostPosted: Wed Feb 18, 2009 9:40 pm 
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Kikkoman
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I put the website up this past week as posted above~ yeehaw

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 Post subject: Re: EverQuest: Progression
PostPosted: Mon Jul 20, 2009 12:35 pm 
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Camper
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This is craziness. Just checked out your website. Sounds like a pain in the rear end to get something like this going!

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 Post subject: Re: EverQuest: Progression
PostPosted: Mon Jul 20, 2009 4:43 pm 
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Kikkoman
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Well I still haven't opened the server to the public and look at the date on that first post. I'm not sure if it is a hobby or my life at this point. At least when it's said and done, I could easily live a second life as a programmer.

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