Joined: Fri Mar 19, 2004 3:51 pm
The Interface FAQ is slightly different from other guides on this site you may have ran across. For each image, an area of interest is highlighted in orange. Each of these areas has a corresponding number which has an explanation below the image. Before we get to the interface identification images, a brief introduction to the camera angles should be discussed...
- Character Name. In this case, I am in free point camera view so the it is my characters name. Other characters are labeled similarly.
- Target. The target marker is dual functional. It acts as both the target when someone is selected and the movement point if you prefer the click to move system.
- Target Information. When you have a person or creature targeted, this box will contain information about your target.
When selecting another character, it will display their trader, quest, and hunter levels unless they are on a mission. If they are on a mission, it will only display the mission type level they are on. If a creature is selected, it will have a health bar instead of level specifications.
Also, the name functions as a difficulty marker. If a creature's name is white, this designates that the target is of even level. Orange or red designates that the creature is higher and green or blue designates that the creature is lower.
- Health and Mana. A total and remaining health and mana bar is located here. The red, top bar is health and the blue, bottom bar is mana.
- Mini-map. The mini-map shows the terrain surrounding you as well as all objects. Golden arrows appear on the corner of the map to display the direction a quest is located in.
Blue squares designate vendors or quest NPCs.
Red blips designate creatures which are hostile for quests and hunting.
lue blips designate group members within your visible range. If a group member is out of range, an arrow will be replaced on the mini-map toward the direction the member is currently residing.
Yellow blips display other players in the game.
- World Map. This button will open the world map in a new window. For more information, see the world map below.
- <Not Shown>. The available stat point icon designates that you have stat points that are not spent. This icon will be redisplayed every time you level and gain more stat points.
- Statistics Window. This icon toggles the statistics window to the right of the label. All of your character statistics are displayed here.
- Berserker Mode. When all five berserker icons turn magenta, a sixth icon will appear to the left of the statistics window icon. This designates that berserker mode is ready and can be activated using the tab key.
- Community Button. The community button opens the community window where you can track friends or guild mates. For more information, see the community window below.
- Options. The options button brings up a menu that will let you change input settings as well as log off of the game or character. For more information, see the system menu below.
- Main Menu. This button opens the main menu panel. Within this window, you can view the actions, skills, inventory, quests, and party windows.
- Quick Slot Scroll. The quick slot scroll buttons will let you toggle through the four quick slot presets.
- Quick Slot. The quick slot bar consists of 10 icon holders which can hold a skill, action, or emoticon. You can then activate these skills using the corresponding number on your keyboard.
- Hot Key. The hot key allows you to place an icon in the slot to be activated with the alternate mouse button.
- Skill Point Progress. This bar displays the progress toward earning the next skill point as well as how many skill points you have currently earned.
- Level Progress. The level progress bar displayed how much experience you have earned toward the next level in a bar graph and percentage.
- Action Button. When you have the main information control window open, this button will always open the action window.
- Emoticons. Emoticons are animated actions which will make your character portray a specific act in game. These actions are purly cosmetic. Mouse over the icons to display the action related to each button. You can drag these icons to your quick start bar or use the alternate mouse click to activate them.
- Controls. Character controls are specific actions which perform a task in Silkroad. These are very important actions and most can be performed using hot keys. Such actions are sitting/standing or opening a trading stall. However, you may choose to drag these icons to your quick start bar or use the alternate mouse click to activate them.
- Character Button. When you have the main information control window open, this button will always open the character window. This window can also be opened when the new stat point icon is available in the main interface. See main interface above, item 7.
- Experience. This area displays your total earned experience for your current level and also shows the amount of experience you need to advance to the next level.
- Stat Points Available. This number displays how many unspent stat points which are available to be spent.
- Strength Point. By clicking this icon, you will add an unspent stat point to your total strength, shown to the right of the icon.
- Intelligence Point. By clicking this icon, you will add an unspent stat point to your total intelligence, shown to the right of the icon.
- Physical Attack Rating. This shows how much damage your current weapon will do with all additional non-magical effects being calculated.
- Magical Attack Rating. This shows how much damage your current weapon will do with magic, not counting all additional physical attack damage.
- Physical Defense Rating. Displayed directly under the physical attack rating, the physical defense number displayed shows your resistance ability to defend against physical attacks, not including imbue damage or other magical effects.
- Magical Defense Rating. Your magical defense rating shows your ability to defend against all magical attacks.
- Physical Balance Rating.
- Magical Balance Rating.
- Hit Ratio. Hit ratio actually displays your attack speed. The higher the number, the faster you hit.
- Parry Ratio. Your parry ratio is your ability level to dodge an incoming attack. The higher the number, the better chance you have to avoid attack damage.
- Alternate Progress Bar. These bars show your progress toward the next level of adventuring, hunting, or trading quests you are undergoing. Enclosed in parenthesis, points earned are displayed for each type.
- Current Level. Displayed in the character window, your current level is always displayed.
- Inventory Button. When you have the main information control window open, this button will always open the inventory window.
- Gold Split. By clicking this button, you can split a specified amount of gold to your cursor to be used to place in in the bank, a trade window, or wherever your wishes desire. To the right, the total quantity of gold you are carrying is displayed.
- Profile Controls. These controls allow you to rotate your character in a profile view point. These controls do not effect your character's point of view in game play.
- Primary Hand. This slot of your inventory allows you to equip a primary weapon. You can either drop weapons into this slot or onto the main portrait where they will be auto-equipped. This auto-equip method applies to all character slots.
- Secondary Slot. The secondary slot of your inventory window allows you to equip a shield or arrows in the event you are using a ranged weapon.
- Helm Slot. Hoods and helms are equipped in this slot.
- Shoulder Slot. A shoulder guard or shoulder-pads are equipped in this slot.
- Chest Slot. A tunic or breastplate is worn in this slot.
- Hand Slot. Gloves can be equipped in this slot.
- Leg Slot. This slot allows you to equip pants for your character.
- Feet Slot. You can wear boots or a fashionable pair of sandals in this slot.
- Ear Slot. Ear-rings can be worn by equipping them in this slot.
- Neck Slot. A necklace can be equipped here.
- Right Finger Slot. A ring can be equipped in this slot.
- Left Finger Slot. A ring can be equipped in this slot.
- Back Slot. You can equip a cape in this slot, enabling your PvP status.
- Notification Strip. Notifications, such a quest completions, are displayed in this area in the top, center of your display. Image taken from the silkroadonline.net web site.
- Party Button. When you have the main information control window open, this button will always open the party window.
- Party Members. A list of party members and their corresponding levels will always be displayed in this area when a party is active. You can also view the hit points and mana of your party in this window, as well as in the main interface.
- Invite Member. By clicking this button, you attempt to invite your current target into your party.
- Party Match. By activating this button, a party matching window is displayed allowing you to find parties available. Please see the party matching interface below for more information.
- Banish. This button kicks the selected member out of the group, but does not prevent the member from being invited again.
- <Not labeled>. The set button allows you to configure party experience, loot, and invitation settings. Please see the party settings interface below for more information.
- Experience Configuration. These radio boxes allow you to set the experience share method. Experience auto share will give experience to the party based on the damage each group member does. The experience distribution will share the experience evenly across the group.
- Loot Configuration. These radio boxes will allow you to set whether loot is given based on the effort contributed or round-robin.
- Settings Save. These buttons allow you to save (yes) or discard (no) the settings changed in the party configuration window.
- Invitation Checkbox. When selected, anyone can invite new members to the party. When not selected, only the party leader can invite new members.
- Party Type. This column displays the group settings, allowing you to view distribution rights.
- Party Leader Name. This column displays the leader of the party.
- Party Purpose. This column designates the party's intentions as whether the party is for adventuring, hunting, or trade based quests.
- Join Party Button. This button will make an application with the group leader for you to join the specified party.
- Whisper Button. The whisper button allows you to send a private message to group leaders for inquiries.
- Auto Match Button. When activated, this button will attempt to join you to a compatible group of your choice.
- Party Matching Pagination. These buttons allow you to browse through the list of parties accepting new members.
- Form Party Button. This button will add your party to the party matching list. When you add your party to the list, anyone can apply to join your party. You will be prompted before they are actually added to the party for your approval. Please see the party forming interface below for more information.
- Party Control Buttons. If you are currently leading a party, you can use these buttons to change your party's entry in the matching list or remove your entry from the list.
- Party Objective. This set of radio boxes allows you to select the objective for your party's adventuring quest type.
- Level Restrictions. Using these fields, you can set a minimum and maximum level for persons to join your party through the party matching window.
- Party Type. These radio boxes allow you to select the loot and experience distribution for the group.
- Group Title. This title will be displayed only in the party matching window for others to locate your group with.
- Confirm Button. This button creates and entry in the party matching interface. When you add your party to the list, anyone can apply to join your party. You will be prompted before they are actually added to the party for your approval.
- Quest Button. When you have the main information control window open, this button will always open the quest window.
- Quest Information. By clicking this button, a window will appear that displays the quest lore and reward.
- Quest Status Toggle. This arrow will expand and retract the current status of quest objectives.
- Quest Timer. This box designates the time allotted to complete a quest. When there is no time limit, 'No Limit' is displayed.
- Objective Status. This number will display whether the objective has been completed or the count for the current objective.
Also found on the main interface...
- Skill Button. When you have the main information control window open, this button will always open the skill window.
- Points Available. This designation will display how many skill points are available to spend.
- Archetype Level. This button will advance the level of the current archetype selected.
- Current Archetype. These tabs display the archetypes for the skill powers mastery selected. The tab will turn blue when an archetype is selected.
- Skill Types. These two skill power tabs will cycle the archetype types listed thereof.
- Skill Power Advance. This button will appear when you can advance a skill power in an archtype. By activating the button, you will recieve a confirmation window displaying the total points needed to advance the skill.
- Skill Power Level. This number designates the level of the given skill power.
The global map shows terrain and labels each area accordingly. You can pan the map by holding the right mouse button down and moving the desired direction. Also, you can zoom in cities by clicking on their enclosed name.
The community window allows you to maintain a friends list, view guild members, review guild statistics, and combat statistics. (Not Completed)
The system menu allows you to open the options and edit hotkeys. Also, you can view the help file by clicking the help button on the menu under options. The restart button simply logs off your current character and sends you to the character selection screen while the exit button sends you to your desktop.
- Effects. Any effects on your character appear in the upper, left corner. These effects have a timer under each one designating how much time each effect has remaining.
- Broken Item. The red icons designate that the item has reached a durability of 0.
- Item Warning. The grayed window shown below designates that the item has reached a durability of 6 and should be repaired. These icons will be displayed in your main interface in the event you let your items deteriorate.
- Mount Health. In the mount icon, which appears to the left of the mini-map, is the health bar of the mount. Since mounts can die, it is important to keep and eye on this. Clicking on the mount icon opens a a control window.
Can I play in Windowed mode?
Yes. Press START + ALT + ENTER to play in windowed mode.
If you have a correction, would like to complete an unanswered question or another question not listed here pertaining to character creation, please submit it by cllicking here
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